... Skip to main content

Retro Arcade Games

Retro Arcade Games US
Select category
  • Select category
  • Arcade
    • Driving Games
    • Golden Tee
    • New Arcades
    • Shooting Games
    • Used Arcades
  • Classics
    • Pac-Man
  • Pinball
    • New Pinball
    • Used Pinball
  • Home
  • Shop
  • About us
  • Contact us
  • Track Your Order
$0.00 0 Cart
Click to enlarge

Medieval Madness Pinball Machine by Williams

$8,300.00

100% Secure Payment
Add to wishlist
SKU: LVGRMJ8YA916165 Category: Used Pinball
  • Description
  • Reviews (0)
  • Shipping & Delivery
Description

Medieval Madness Pinball Machine

Medieval Madness pinball machine was released in June 1997 by Williams. Designed by Brian Eddy and programmed by Lyman Sheats, Medieval Madness had a production run of 4,016 units. It was an immediate critical and popular success, earning well on location and achieving widespread popularity among collectors. Demand for the machine soon outstripped supply significantly, and today it is one of the most collectible and expensive machines.

Much of the game’s dialogue was written by Scott Adsit and Kevin Dorff, at the time, members of the Second City Mainstage in Chicago.

Gameplay:

The centerpiece of the playfield is an animated castle with a solenoid-controlled portcullis and motorized drawbridge. One of the game’s primary objectives is to “destroy” six castles by hitting the castle’s entryway with the pinball. A specific number of hits will lower the drawbridge, exposing the portcullis; additional hits will cause the portcullis to rise, and shooting the ball into the castle entrance generates an explosion effect on the dot matrix display, a lightshow, and a sizable award of points. Medieval Madness also features two Trolls, animated targets that are normally concealed below the playfield, but can pop up during certain gameplay modes. Other objectives can be scored by shooting the left and right ramps, the left and right orbits, and the catapult ramp in the lower left corner of the playfield. The game’s ramps introduced a patented feature that would prevent a failed ramp shot from draining straight down the middle between the flippers. [2]

Missions: In order to get to the Wizard Mode “Battle for the Kingdom” one has to achieve the following goals:

  • Joust Champion: Shooting the loop(s) advances Joust and finally lights Joust Madness.
  • Patron of Peasants: Shooting the left ramp advances the Peasants and finally lights Peasant Madness.
  • Catapult Ace: Shoot the catapult to shoot various items at the castle (Catapult Madness).
  • Defender of Damsels: Shoot up the right ramp to advance the Damsel. The final shot up the tower lights Damsel Madness.
  • Master of Trolls: Light the Trolls by hitting the targets in front of the castle. Collect the Trolls in “Merlin’s Magic” and finish them off by three shots at the head each to light Troll Madness.
  • Castle Crusher: Destroy the castle.

All these goals have to be repeated several times to get the corresponding insert in front of the castle to light up.
Multiballs:

  • Castle Multiball: Light the Lock at the broad side (hole to the left of the castle gate) and lock three balls (same hole).
  • Multiball Madness: Each of the sub-missions (except for “Castle Crusher”) can light an insert in front of “Merlin’s Magic”. Collecting at least one can start the Multiball by shooting into “Merlin’s Magic”:
    • Single Madness: 2 Balls.
    • Two to Four Madnesses: 3 Balls.
    • Five Madnesses: 4 Balls.
  • Barnyard Madness: Shoot all catapult items at the castle.
  • Battle for the Kingdom This two-phased Wizard Mode starts once the player pockets the ball in the castle, with five balls on the playing field. In the first phase, the player has to score all the Battle Jackpots by hitting the maddness targets. Once all the Battle Jackpots have been scored, the second phase of the mode starts and the player must hit the castle gate seven times, and get inside to score the final jackpot. Unless the player has any “Troll Bombs”, two trolls will be in the way of the gate making hitting the gate very challenging. If the player succeeds in scoring the final jackpot, all remaining balls are drained and the display shows the King of Payne’s demise and Merlin announces you are the new King of Payne, and a new game starts up, but the score carries over to the new game.

Game Features:

Flippers (2), Pop bumpers (3), Ramps (2), Autoplunger. A left-side catapult propels ball airborne into a habitrail. Two pop-up trolls in playfield become active during “Trolls!” mode.

Reviews (0)

Reviews

There are no reviews yet.

Only logged in customers who have purchased this product may leave a review.

Shipping & Delivery

Shipping Policy

At Retro Arcade Games, we’re committed to delivering your order quickly, safely, and at no additional cost. This page outlines everything you need to know about our shipping process.
Shipping Area

We currently offer Free shipping across the United States.
At this time, we do not ship internationally. Any updates or expansions to our shipping areas will be reflected in this policy.
We ship directly from our Seattle, Washington facility at: 502 Maynard Ave S, Seattle, WA 98104, United States

Shipping Carrier

All orders are shipped via FedEx Ground Shipping.
FedEx ensures safe handling, reliable tracking, and timely delivery for every arcade and pinball machine we ship.

Order Processing
Order Cut-Off Time: 3:00 PM (Monday to Sunday) - PST

Processing Time: Orders are processed and dispatched within 1–2 business days (excluding weekends and holidays).

Orders placed after the cut-off time or on weekends will begin processing the next business day.

Shipping & Delivery

Delivery Time: Estimated 5–7 business days within the continental United States.

Total delivery time is typically 6–9 business days (including handling and transit time)

Shipping Cost: Free shipping on all orders — no hidden fees, handling charges, or additional costs at checkout.

Packaging: Each machine is securely packaged and palletized for safe transit.

Order Confirmation & Tracking

Once your order has shipped, you’ll receive a shipping confirmation email containing your tracking number.

If you do not receive your tracking details within 24 hours of shipment. All prices, shipping costs, and transactions on retroarcadegames.us are listed in U.S. Dollars (USD).

Customer Support

Retro Arcade Games

Address: 502 Maynard Ave S, Seattle, WA, 98104, United States
Phone: +1 360-428-9268
Email: sales@retroarcadegames.us

Working hours: Monday to Sunday; 9:00 AM – 6:00 PM - PST

Related products

Avengers Infinity Quest Pro Pinball Machine

Avengers Infinity Quest Pro Pinball Machine by Stern | RAG

$8,600.00
Stock Photo Shown – Refurbished Unit
Condition: Refurbished
Year Released: 2020
Dimensions: 27" W x 55" D x 76" H
Weight: 250 lbs
Lead Time: Ready to Ship!
Add to wishlist
Add to cart
Quick view
Family Guy Pinball Machine for Sale | Retro Arcade Games

Family Guy Pinball Machine for Sale | Retro Arcade Games

$5,999.00
Stock Photo Shown – Refurbished Unit
Condition: Refurbished
Year Released: 2007
Dimensions: 28" W x 56" D x 77" H
Weight: 250 lbs
Lead Time: 6-8 weeks
Add to wishlist
Add to cart
Quick view
AC/DC Pro Pinball Machine by Stern

AC/DC Pro Pinball Machine for Sale | Retro Arcade Games

$6,999.00
Condition: Refurbished
Year Released: 2012
Dimensions: 29" W x 58" D x 77" H
Weight: 250 lbs
Add to wishlist
Add to cart
Quick view
Getaway High Speed 2 pinball

Getaway High Speed 2 Pinball Machine for Sale | Williams

$5,800.00
Stock Photo Shown – Refurbished Unit
Condition: Refurbished
Year Released: 1992
Dimensions: 29" W x 58" D x 82" H
Weight: 250 lbs
Add to wishlist
Add to cart
Quick view
Cirqus Voltaire pinball machine

Cirqus Voltaire Pinball Machine for Sale / Bally.

$7,999.00
Stock Photo Shown – Refurbished Unit
Condition: Refurbished
Year Released: 1997
Dimensions: 29" W x 56" D x 77" H
Weight: 250 lbs
Add to wishlist
Add to cart
Quick view
Aerosmith Pro Pinball Machine

Aerosmith Pro Pinball Machine for Sale | Retro Arcade Games

$5,999.00
Stock Photo Shown – Refurbished Unit
Condition: Refurbished
Year Released: 2017
Dimensions: 28" W x 56" D x 77" H
Weight: 250 lbs
Lead Time: 6-8 weeks
Add to wishlist
Add to cart
Quick view
Ghostbusters Pro pinball machine

Buy Ghostbusters Pro Pinball Machine | Refurbished Stern

$6,500.00
Stock Photo Shown – Refurbished Unit
Condition: Refurbished
Year Released: 2016
Dimensions: 28" W x 56" D x 77" H
Weight: 250 lbs
Lead Time: 2-3 weeks
Add to wishlist
Add to cart
Quick view
Batman Dark Knight Pinball Machine

Batman Dark Knight Pinball Machine by Stern for Sale in US

$6,600.00
Refurbished Unit – Stock Photo Shown
Condition: Refurbished
Year Released: 2008
Dimensions: 29" W x 58" D x 76" H
Weight: 250 lbs
Lead Time: 1-2 weeks
Add to wishlist
Add to cart
Quick view

Free Shipping in USA

For all Orders.

6230964

Dedicated support
sales@retroarcadegames.us

Secured Payment.

100% Secure Payment.

Retro Arcade Games US

Retro Arcade Games

Address: 502 Maynard Ave S, Seattle, WA 98104, United States

Phone: +1 (360) 428-9268

Email: sales@retroarcadegames.us

Working hours: Monday to Sunday; 09:00 AM to 06:00 PM – PST

Our Polices
  • Payment Policy
  • Privacy Policy
  • Terms of Service
  • Shipping Policy
  • Return and Refund Policy
  • Track Your Order
  • About Us
  • Contact Us

© 2025 Retro Arcade Games. All rights reserved.  |  Developed by Hive Nextgen

Shop
Wishlist
0 items Cart
My account
Seraphinite AcceleratorOptimized by Seraphinite Accelerator
Turns on site high speed to be attractive for people and search engines.